House Rules
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House Rules
HOUSE RULES
A PC may not be diablerized within the first three sessions of it's life. PVP is still an option however the character must be active for at least three sessions before diablerie is allowed.
Influences and downtimes may not be used to kill PCs. Any time an action or influence would be used to kill a PC it will require a scene at the next session.
The forum may not be used to PVP. All PVP will be done at session. If roleplay on the forums/facebook leads to PVP, all characters involved in the scene will be “bubbled” until the scene can be resolved in person. At ST discretion/availability, scenes may potentially be arranged in the downtime if all involved parties are able to be present.
Restricted items (clans/merits/bloodlines, etc) are limited to one per character. The only exemption from this rule is the first character a player creates in the chronicle. If a character that has a restricted merit, clan, power etc is removed from play, the next character of that PC must be uncommon or better and not have any restricted items. That character must be active for 12 sessions before restricted items are opened back up to the PCs.
All PCs are assumed to be at the Elysia on the island unless they have a haven, in which case they are assumed to be at their haven during downtimes unless stated otherwise by the player.
A PC may not be diablerized within the first three sessions of it's life. PVP is still an option however the character must be active for at least three sessions before diablerie is allowed.
Influences and downtimes may not be used to kill PCs. Any time an action or influence would be used to kill a PC it will require a scene at the next session.
The forum may not be used to PVP. All PVP will be done at session. If roleplay on the forums/facebook leads to PVP, all characters involved in the scene will be “bubbled” until the scene can be resolved in person. At ST discretion/availability, scenes may potentially be arranged in the downtime if all involved parties are able to be present.
Restricted items (clans/merits/bloodlines, etc) are limited to one per character. The only exemption from this rule is the first character a player creates in the chronicle. If a character that has a restricted merit, clan, power etc is removed from play, the next character of that PC must be uncommon or better and not have any restricted items. That character must be active for 12 sessions before restricted items are opened back up to the PCs.
All PCs are assumed to be at the Elysia on the island unless they have a haven, in which case they are assumed to be at their haven during downtimes unless stated otherwise by the player.
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